Developer Feature: Air Assault Task Force Postmortem
Posted on: 2006-11-24 15:07:26

By Pat Procter - Hosted by The Wargamer

Lead developer Pat Proctor offers some insight on the development process for Air Assault Task Force. Now that the game is completed, read on to find out what went wrong and what went right for ProSim Company's latest release.

Read on...




Printed from COMBATSIM.COM (http://www.combatsim.com/story.php?id=4551)